Biyernes, Enero 13, 2017

Lesson 5 : Preferences of Technology Generation



Text vs Visual

The Technology or digital generation has greater affinity to visuals compared with text.


Linear vs Hypermedia

The new generation follows a personal random access to hyperlinked digital information



Independent vs Social Learner

New generation are already acquainted with digital tools that adopt to both with personal and participate work..


Learning to do vs Learning to past the test

The digital learners simply wish to acquire skills, knowledge and habits


Delayed Rewards vs Instant Gratification 

The digital learners experience more gratification through immediate scores from games, enjoyable conversation from webcam calls, excitement from email, and inviting comments from facebook friends.


Rote Memory vs Fun Learning 

Digital learners prefer fun learning







Lesson 4 : Bridging The Generation Gap

Generation X - birth years ranging from the early to minds-1960's and ending birth years ranging from the late 1970's up to 1980's.



Generation Y ( also know as Millenials) - 1980's as the starting birth years and ending birth years ranging from the mid-1990's up to early 2000's.


Generation Z - birth years ranging from the mid-1990's to early 2000's widespread usage of the internet from a young age


Older Generation vs YOUNGER GENERATION

  • manner of dressing 
  • socialization
  • friendship
  • marrying

Difficult To Overcome

  • caste system in India


  • pre - arrange marriages in China 

  • female circumcision in Africa

In The Field of Education

  • Developed countries vs third world countries

  • Modern vs Traditional


  • Public vs Private

Future shock 

  • It is book written by the futurist Alvin Toffler in 1970. In the book, Toffler defines the term "future shock" as a certain psychological state of individuals and entire entities. His shortest definition for the term is a personal perception of "too much change into short period of time"


To Bridge the Digital Gap
  • The need to understand the potentials of ICT
  • Technology supported skills need to be thought in school
If the schools to fail to respond to emergent changes and needs...
  • The new learner may lose appreciation of the educational system 
  • The increase of drop-out rate every year









Lesson 3 : Understanding Technology Learners



  • Twitter - online news and social networking
  • You tube - video sharing website
  • Facebook - social networking site
  • Linkedln - business and employment social networking site
  • Instagram - online mobile photo sharing, video sharing and social networking site
  • Pinterest - content sharing site
  • Flockr - image and video hosting site
  • Share - share a resource is to make joint use of it 
  • Feed - provider users with frequently updated content
  • Skype - provide video chat and voice call service

Technology / Digital Learners


  • spend much time talking with friend on their call
  • send text messages
  • interact through social media
  • surf the world wide web

  • first two years - susceptible minds
  • six years - acquiring communication skills
  • teenage years - traditional concrete thinking
  • adult years - abstract thinking and linking


multi tasking - performance task simultaneously

Lesson 2 : Overview of Educational Technology 2



Educational Technology 2

concerned with "Integrating Technology into Teaching and Learning. "


For Learners to introduce, reinforce, supplement and extend knowledge and skills so that they can become exemplary users of educational technology.
For student-teachers and professional teachers: to update their knowledge of educational technology.
  • involved a deeper understanding of the computer as well as hands-on application of computer skills.
  • aim to infuse technology in the students teachers training, helping them to adopt and meet rapid and continuing technological changes, particularly in global IT environment
  • use informational technology to improve not only to instruction but the school management program and curriculum.

Learning Objectives of Educational Technology 2

  • To provide education in the use technology in instruction
  • To impart learning experience in instructional-technology supported in instructional planning
  • To acquaint students in IT related theories with the computer as tutor
  • To learn to use and to evaluate computer-based educational resources
  • To engage learners to practical technology integration issues
  • To inculcate higher-level of thinking skills and creativity among students while providing them knowledge of IT related theories.

Lesson 1: Review of Educational Technology 1






Educational Technology - the application of technology in the educative process that takes place in the educational institutions


Four Phases of Application of Technology

  1. setting of learning objectives 
  2. designing specific learning experience
  3. evaluating the effectiveness of learning experience
  4. revising teaching-learning process for improving future instructional activities

Three Domains of learning





  1. Cognitive - head
  2. Affective - heart
  3. Psychomotor - hand


Technology in Education - is the application of technology in the operation of educational institution 




Instructional Technology - refers to the aspects of educational technology that are concern with instructions



Technology integration - is using technologies to introduce, supplement and extend skills


Roles of Technology in Learning 

  • Technology as tools to support knowledge construction
  • Technology as information vehicles for exploring knowledge
  • Technology as context to support learning by doing
  • Technology as social medium to support learning by conversing
  • Technology as intellectual partner to support learning by doing

Learning Objectives of Educational Technology 1



  • To orient the learner of educational technology in society
  • To lend familiarization on how educational technology can be utilized as media for teaching-learning process
  • To uplift the learner to human learning through the use of learning in technology
  • To impart skills in planning, designing, using and evaluating the technology-enriched teaching learning process
  • To acquaint learners on basic aspects of community education
  • To introduce the learner to what it recognize as the third revolution in education the computer.